The Quake game on IPv6

* The server used for the IPv6-Quake is on the CA*net3 network. *
* Our IPv6 projects are partly funded by Canarie. *


Now running "Team Fortress" - A capture-the-flag type of game. You must install the Fortress package (See below) to be able to connect on the server. See the Fortress page for rules and description.

IPv6 binary code for Quake-server and Quake-clients

Important note: Users must have WAD files from original game (buy Quake I)

IPv6 Quake-server (Quakeforge version)

  • FreeBSD 3.4/KAME (download binary)
  • Solaris 8 for SPARC (download binary)
  • Windows 2000 and NT 4 (download binary) Require MSRIPv6 ver 1.4

    Quake-clients running IPv6 only

  • FreeBSD 3.4/KAME (download binary)
  • Solaris 8 for SPARC (download binary)
  • Windows 2000 and NT 4 (download binary) Require MSRIPv6 ver 1.4

    Useful URLs about Quake multiplayer

  • http://www.quakeworld.net


    Public Quake-servers running over IPv6

    Public Quake-servers available only over IPv6 (6Bone)

  • Quake6.prav.unisinos.br (3ffe:2b00:100:107::1) -> Running in Brazil with FreeBSD 4.0. The connection is slow if you're not in Brazil. The admin contact for the server is hades@exatas.unisinos.br
  • Quake.ngnet.it (2001:6b8:0:0:260:8ff:fe4d:9a31) -> Running in Europe with FreeBSD 4.2. You can contact the admin at games@ngnet.it
  • E-mail toViagénie to add your server


    IPv6 connectivity

    Don't have IPv6 connectivity yet !!!!

    No problem with that !! Viagénie is providing IPv6 connectivity to any single host with dual stacks support (IPv4/IPv6) already connected to Internet IPv4 world. Reach Freenet6 at http://www.freenet6.net and got IPv6 connectivity in less than 2 minutes.


    Typical architectures to play Quake over IPv6


    Source code available

    Get the latest Quake v6 source code for *BSD, Linux, Solaris 8 and Windows 2000/NT at http://quake.sourceforge.net


    Acknowledgements

    Quake source (the quakeforge version) was ported to FreeBSD and then ported to freebsd-kame-ipv6, solaris8-ipv6-ready and Windows 2000/NT in June 2000. Ports were done by Florent Parent and André Cormier of Viagénie. The server is on the CA*net3 network.


    Initial Linux version by Pontus Lidman

    Many patches by Itojun. Thanks! www.kame.net

    Got a comment or a suggestion? Write to quake-v6@viagenie.qc.ca


    The IPv6-Quake Team ;-)